Projects

Systems-level open-source work — kernels, compilers, emulators, runtimes, and infrastructure tools.

17 stars across 10 projects 4 languages 15 forks
01.

karion_os

A bare-metal x86 OS kernel written in Rust. Unix-like shell, block filesystem, text editor, BASIC interpreter, and built-in games. Ported from C — the borrow checker caught data races the original never would.

Rust Rust x86 OS Systems
02.

carv

Statically-typed systems language that compiles to C. Ownership-based memory, pipe operators, async/await, and a module system. Built in Go.

Go Go Compiler Language Design Systems
03.

zario

npm

Minimal fast logging library for TypeScript. Zero external dependencies — multiple transports, child loggers, async non-blocking writes, structured JSON.

TypeScript TypeScript Bun Logging Zero-dep
04.

ignite

Bun-first local execution framework for JS/TS microservices with Docker-based isolation. Secure sandbox for AI-generated and untrusted code.

TypeScript TypeScript Bun Docker Sandbox
05.

qirrel

Extensible NLP framework in TypeScript for fast, structured text analysis. Tokenization, entity extraction, LLM enrichment, caching, and MCP agent integration.

TypeScript TypeScript NLP LLM Bun
06.

gim

High-performance system metrics CLI in Rust. Monitors CPU, memory, disk, and network with modular design and multiple output formats.

Rust Rust CLI Monitoring Performance
07.

gbemu

A Game Boy emulator written in Zig. Cycle-accurate CPU emulation, PPU scanline rendering, timer synchronization, and MBC1 cartridge support. Built from scratch — no dependencies.

Zig Zig Emulator Game Boy Systems
08.

kiattp

npm

Zero-dependency HTTP client for TypeScript. 4x faster than axios, 3.7KB, plugin system, and a clean chainable API. Battle-tested in production.

TypeScript TypeScript HTTP Zero-dep Bun
09.

Lexon

npm

Fast, TypeScript-first string schema engine for validation and pattern rules. Zero-dependency validator with a clean, composable API.

TypeScript TypeScript Validation Schema Zero-dep
10.

YEMS

Offline-first school management system. Student records, attendance, grading, scheduling, and analytics — works without internet, syncs when connected.

TypeScript TypeScript Offline-first Education PWA